Plasma pistol / Power fistFixed loadout
Choose your kill team.
Every operative has a job. Every weapon is a choice. Build a team you can explain.
Choose your leader, mix assault and ranged operatives, then set your chapter tactics.
Official selection rulesOne leader. Five choices.
Warriors may repeat. Each other operative is limited to one. The current rules allow the Eliminator and Heavy Intercessor Gunner together.
Heavy bolt pistol / ChainswordFixed loadout
Name this operative
Bolt pistol / Bolt sniper rifle / FistsFixed loadout
Name this operative
Bolt pistol / Heavy bolter / FistsFixed loadout
Name this operative
Name this operative
Name this operative
Set your fighting style.
Choose the primary and secondary tactics for your team. Sergeants also select a personal Chapter Veteran tactic. Repeated tactics do not stack.
Pack for the mission.
Select up to four different options across faction and universal equipment. These are team selections, with individual usage and placement governed by each rule. This is the selection before scouting; extra scouting choices and terrain placement are not configured here.
Your Grenadier has grenade access through its own ability. That does not spend one of these equipment choices. Check its datacard for use limits and modifiers.
Keep the alternatives.
Save your first team above. Create variant makes a separate copy for a different set of choices.
Rules behind these choices
Team documents dated 26 August 2026; universal equipment dated 17 June 2026. Selection limits and legal weapon combinations are validated here. Deploy team opens a practice battle with your current choices. The deployment screen lists applied equipment, supported rules and remaining limitations.
Angels of Death rules ↗ · Universal equipment ↗ · Equipment selection overview ↗ · Latest official downloads ↗
This independent builder is not an official Games Workshop product.